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	<title>Ardeay</title>
	<link>http://ardeay.com</link>
	<description>the blog of a web developing design student</description>
	<pubDate>Thu, 11 Mar 2010 18:06:49 +0000</pubDate>
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		<title>Earthquake Survival Tips from Coug Copp - Save Lives</title>
		<link>http://ardeay.com/?p=13</link>
		<comments>http://ardeay.com/?p=13#comments</comments>
		<pubDate>Thu, 11 Mar 2010 18:06:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Public Service Annoucement]]></category>

		<category><![CDATA[earthquake survival]]></category>

		<category><![CDATA[earthquake survival tips]]></category>

		<category><![CDATA[earthquakes]]></category>

		<category><![CDATA[survival guide]]></category>

		<guid isPermaLink="false">http://ardeay.com/?p=13</guid>
		<description><![CDATA[Rescue Chief Doug Copp is the Disaster Manager of the American Rescue Team International (ARTI), the world&#8217;s most experienced rescue team. Doug has crawled inside 875 collapsed buildings, worked with rescue teams from 60 countries, founded rescue teams in several countries. Doug was the United Nations expert in Disaster Mitigation for two years. He worked [...]]]></description>
			<content:encoded><![CDATA[<p>Rescue Chief Doug Copp is the Disaster Manager of the American Rescue Team International (ARTI), the world&#8217;s most experienced rescue team. Doug has crawled inside 875 collapsed buildings, worked with rescue teams from 60 countries, founded rescue teams in several countries. Doug was the United Nations expert in Disaster Mitigation for two years. He worked at every major disaster in the world since 1985, except for simultaneous disasters. The information he provides will increase your survival expectancy greatly.</p>
<p>Below is the knowledge that was shared with me.</p>
<p>The first building Doug crawled inside of was a school in Mexico City during the 1985 earthquake. Every child was under its desk. Every child was crushed to the thickness of their bones. They could have survived by lying down next to their desks in the aisles. At the time children were told to hide under something.</p>
<p>Simply stated, when buildings collapse, the weight of the ceilings falling upon the objects or furniture inside crushes these objects, leaving a space or void next to them. This space is what Doug calls the &#8220;triangle of life&#8221;.</p>
<p>The larger the object, the stronger, the less it will compact. The less the object compacts, the larger the void, the greater the probability that the person who is using this void for safety will not be injured. The next time you watch collapsed buildings, on television, count the &#8220;triangles&#8221; you see formed. They are everywhere. It is the most common shape, you will see, in a collapsed building.</p>
<p>TIPS DOUG PROVIDES FOR EARTHQUAKE SAFETY</p>
<p>1) Most everyone who simply &#8220;ducks and covers&#8221; WHEN BUILDINGS COLLAPSE are crushed to death. People who get under objects, like desks or cars, are crushed.</p>
<p>2) Cats, dogs and babies often naturally curl up in the fetal position. You should too in an earthquake&#8230; It is a natural safety/survival instinct. You can survive in a smaller void. Get next to an object, next to a sofa, next to a large bulky object that will compress slightly but leave a void next to it.</p>
<p>3) Wooden buildings are the safest type of construction to be in during an earthquake. Wood is flexible and moves with the force of the earthquake.  If the wooden building does collapse, large survival voids are created. Also, the wooden building has less concentrated, crushing weight. Brick buildings will break into individual bricks. Bricks will cause many injuries but less squashed bodies than concrete slabs.</p>
<p>4) If you are in bed during the night and an earthquake occurs, simply roll off the bed. A safe void will exist around the bed. Hotels can achieve a much greater survival rate in earthquakes, simply by posting a sign on The back of the door of every room telling occupants to lie down on the floor, next to the bottom of the bed during an earthquake.</p>
<p>5) If an earthquake happens and you cannot easily escape by getting out the door or window, then lie down and curl up in the fetal position next to a sofa, or large chair.</p>
<p>6) Most everyone who gets under a doorway when buildings collapse is killed. How? If you stand under a doorway and the doorjamb falls forward or backward you will be crushed by the ceiling above. If the door jam falls sideways you will be cut in half by the doorway. In either case, you will be killed!</p>
<p>7) Never go to the stairs. The stairs have a different &#8220;moment of frequency&#8221; (they swing separately from the main part of the building).  The stairs and remainder of the building continuously bump into each other until structural failure of the stairs takes place. The people who get on stairs before they fail are chopped up by the stair treads - horribly mutilated. Even if the building doesn&#8217;t collapse, stay away from the stairs. The stairs are a likely part of the building to be damaged. Even if the stairs are not collapsed by the earthquake, they may collapse later when overloaded by fleeing people. They should always be checked for safety, even when the rest of the building is not damaged.</p>
<p> <img src='http://ardeay.com/wp-includes/images/smilies/icon_cool.gif' alt='8)' class='wp-smiley' /> Get Near the Outer Walls Of Buildings Or Outside Of Them If Possible - It is much better to be near the outside of the building rather than the interior. The farther inside you are from the outside perimeter of the building the greater the probability that your escape route will be blocked.</p>
<p>9) People inside of their vehicles are crushed when the road above falls in an earthquake and crushes their vehicles; which is exactly what happened with the slabs between the decks of the Nimitz Freeway&#8230; The victims of the San Francisco earthquake all stayed inside of their vehicles. They were all killed. They could have easily survived by getting out and sitting or lying next to their vehicles. Everyone killed would have survived if they had been able to get out of their cars and sit or lie next to them. All the crushed cars had voids 3 feet high next to them, except for the cars that had columns fall directly across them.</p>
<p>10) I discovered, while crawling inside of collapsed newspaper offices and other offices with a lot of paper, that paper does not compact.  Large voids are found surrounding stacks of paper.</p>
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		<item>
		<title>Playing with Flash video encoder.</title>
		<link>http://ardeay.com/?p=12</link>
		<comments>http://ardeay.com/?p=12#comments</comments>
		<pubDate>Tue, 11 Mar 2008 04:52:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash Actionscripting]]></category>

		<category><![CDATA[Independent Study]]></category>

		<guid isPermaLink="false">http://ardeay.com/?p=12</guid>
		<description><![CDATA[File started at 2.8 mb; encoded at medium 400kbps and amde the file 4.1mb&#8230;
re-encoded at low 150kbps; dropped 1mb to 1.8 mb&#8230; not bad
The video was taken with a canon s410 elph, crappy quality to begin with.
Embedded the movie using cs2 into the timeline, saved as swf, it came to 3mb give or take along [...]]]></description>
			<content:encoded><![CDATA[<p>File started at 2.8 mb; encoded at medium 400kbps and amde the file 4.1mb&#8230;</p>
<p>re-encoded at low 150kbps; dropped 1mb to 1.8 mb&#8230; not bad</p>
<p>The video was taken with a canon s410 elph, crappy quality to begin with.</p>
<p>Embedded the movie using cs2 into the timeline, saved as swf, it came to 3mb give or take along with a 2 mb image reduced in the end.<br />
<embed src="../../../flash_test/bleed.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" height="239" width="320"></embed></p>
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		<title>Map Complete&#8230; for now</title>
		<link>http://ardeay.com/?p=11</link>
		<comments>http://ardeay.com/?p=11#comments</comments>
		<pubDate>Thu, 28 Feb 2008 23:18:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash Actionscripting]]></category>

		<category><![CDATA[Independent Study]]></category>

		<guid isPermaLink="false">http://ardeay.com/?p=11</guid>
		<description><![CDATA[Coded all the button actions to call by instance. Created a dynamic text box gave it an instance name and created a function to change the text in that box to display the State name and pull an count of entries from an external AS file what holds an array of random numbers that align [...]]]></description>
			<content:encoded><![CDATA[<p>Coded all the button actions to call by instance. Created a dynamic text box gave it an instance name and created a function to change the text in that box to display the State name and pull an count of entries from an external AS file what holds an array of random numbers that align with the state ID (for now) Not sure that the SWF reread from this AS or just loads it once&#8230; that is the for now part. I learned a great deal here, ready to do something fun and rewarding</p>
<p>(didnt color everything because i plan on change the design of kilroy)<br />
Here is the directory to view the SWF FLA and AS of the Map<br />
<embed src="../../../flash_test/map.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" height="269" width="400"></embed><br />
<a href="http://ardeay.com/flash_test/">http://ardeay.com/flash_test/</a>For the next part. My plan is to get this guy i sketch animated a little bit. Once animated i would like to torture him with Action scripting. Should i make him as a movie clip or in the main timeline?</p>
<p><a href="http://ardeay.com/wp-content/uploads/2008/02/rda_bag_man.png" title="randy apuzzo bagman comic"><img src="http://ardeay.com/wp-content/uploads/2008/02/rda_bag_man.png" alt="randy apuzzo bagman comic" height="288" width="471" /></a></p>
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		<item>
		<title>onRelease Button and Function Question</title>
		<link>http://ardeay.com/?p=8</link>
		<comments>http://ardeay.com/?p=8#comments</comments>
		<pubDate>Tue, 19 Feb 2008 08:11:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash Actionscripting]]></category>

		<category><![CDATA[Independent Study]]></category>

		<category><![CDATA[Web Development]]></category>

		<category><![CDATA[actionscript]]></category>

		<category><![CDATA[flash]]></category>

		<category><![CDATA[function]]></category>

		<category><![CDATA[string concatenation]]></category>

		<category><![CDATA[variable]]></category>

		<guid isPermaLink="false">http://ardeay.com/?p=8</guid>
		<description><![CDATA[Attached is an image of a solution i took to eliminate lots of code, I think
that this may give me the option to do more things inside the callURL if
needed in the future. Using string concatenation saves some coding space.
Also attached is the way the file you sent me came over, somehow mail
tried to decode [...]]]></description>
			<content:encoded><![CDATA[<p>Attached is an image of a solution i took to eliminate lots of code, I think<br />
that this may give me the option to do more things inside the callURL if<br />
needed in the future. Using string concatenation saves some coding space.</p>
<p>Also attached is the way the file you sent me came over, somehow mail<br />
tried to decode it, either way i found the function you wrote, tried applying<br />
it, got it to work but i didnt understand the</p>
<p>VT_btn.onRelease = function(){<br />
callURL(&#8221;VT&#8221;);<br />
}</p>
<p>(most like because i didnt have the full file)</p>
<p>im guessing this means you can control buttons by their name?<br />
without having to individual tie actionscript to each button like I did<br />
(seen in image)</p>
<p><a href="http://ardeay.com/wp-content/uploads/2008/02/flash_question1.jpg" title="flash_question1.jpg"><img src="http://ardeay.com/wp-content/uploads/2008/02/flash_question1.jpg" alt="flash_question1.jpg" height="377" width="452" /></a></p>
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		<item>
		<title>First Project: Turn North America into an interactive mouse over state linking system</title>
		<link>http://ardeay.com/?p=6</link>
		<comments>http://ardeay.com/?p=6#comments</comments>
		<pubDate>Sat, 16 Feb 2008 00:20:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash Actionscripting]]></category>

		<category><![CDATA[Independent Study]]></category>

		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://ardeay.com/?p=6</guid>
		<description><![CDATA[Heres my first mini project, to turn a map into an interactive
hover linking system,

I would like to have each state turn red when you have the mouse over
and when you click a state, it will link to a url like
www.kilroylives.com/search.php?state=massachusetts
My guess is that is pretty simple task, just time consuming
Each state would be a button, [...]]]></description>
			<content:encoded><![CDATA[<p>Heres my first mini project, to turn a map into an interactive<br />
hover linking system,<br />
<img src="http://ardeay.com/wp-content/uploads/2008/02/north_america.thumbnail.gif" alt="north_america.gif" /></p>
<p>I would like to have each state turn red when you have the mouse over<br />
and when you click a state, it will link to a url like<br />
www.kilroylives.com/search.php?state=massachusetts</p>
<p>My guess is that is pretty simple task, just time consuming</p>
<p>Each state would be a button, and i would piece them together like a puzzle?</p>
<p>Will this work? And whats the best approach, I have a large file in illustrator,<br />
hopefully i can live trace it and transfer the vector to flash to speed up the process</p>
<p>the top province of canada is going to be a bitch lol</p>
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		<item>
		<title>Flash Independent Study with Shawn Towne: Assignment I (build interactive map)</title>
		<link>http://ardeay.com/?p=3</link>
		<comments>http://ardeay.com/?p=3#comments</comments>
		<pubDate>Thu, 14 Feb 2008 05:40:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Flash Actionscripting]]></category>

		<category><![CDATA[How To]]></category>

		<category><![CDATA[Independent Study]]></category>

		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://ardeay.com/?p=3</guid>
		<description><![CDATA[In the attached Fla you will see three shapes on the stage. Each shape has been defined as a simple button (using a movie clip would also work) and given both an over state within the button and an instance name in the properties window (Select the object to see the instance name in the [...]]]></description>
			<content:encoded><![CDATA[<p>In the attached Fla you will see three shapes on the stage. Each shape has been defined as a simple button (using a movie clip would also work) and given both an over state within the button and an instance name in the properties window (Select the object to see the instance name in the properties window). Each of these buttons would represent a US state within your map.</p>
<p>Here is one example as to how you might author the AS for these buttons (see attached, AS is located in frame 1 of the main timeline). I understand that you are just starting out so what I am about to say might not make sense so do your best and ask as many questions as you wish&#8230; also please excuse any grammar etc.. as I wanted to get this out asap.</p>
<p>First we would assign a function for each button. The function goes in the timeline. Based on your problem, I have decided that upon a mouse release I will call forth a function and pass a variable of either MA, VT or NH to a function called callURL. callURL will evaluate the variable name USstate. The variable USstate has a data type of string meaning that it will only accept a string of text. Defining variables as a string, number, etc.. prevents any possible mishaps. Within the callURL function I am using a switch statement, which is similar to an if statement. I am using a switch statement for a few reasons, 1. the coding is less, 2. the statement is resolved upon match vs. having various if statements all attempting resolution  and 3 easier to read. Once the switch statement has matched up the variable and outcome we then trigger the getURL(&#8221;www.website.com&#8221;); I have currently commented out the getURL code, to activate delete the //. The trace command is being used to output info to the output window so that I can debug by seeing a response from my button.</p>
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